Comedic, efficient, high-volume writing for games.

FixyText

In the Jackbox Party Pack 10, I was proud to have developed the original concept for the competitive typing game FixyText. For this game I also acted as writing lead, VO director, and game designer.

Fakin’ It Card Game

Oversaw all editorial for the Fakin’ It Card game, which debuted in major retailers in Fall of 2024. Developed with a team of writers 200+ new prompts exclusive to the board game, as well as curating 500 prompts from previous versions of the games. Role included overall copyediting work, instructions copy, and tutorial scripting.

Fakin’ It: All Night Long

Writing lead and game designer for Fakin’ It: All Night Long, a legacy sequel game appearing in The Jackbox Naughty Pack. Wrote and managed writers to develop hundreds of new, in-style prompts, and shaped design two new game rounds and general quality-of-life improvements.

Junktopia

I took on my first writing lead position for Jackbox Games for Junktopia, a game in The Jackbox Party Pack 9. I wrote all host VO and in-game text, selected/curated ‘antiques’ images, and managed a team of writers in developing game prompts.

Video game logo reading The Jackbox Party Pack 11, with large yellow ones representing the eleven

Upcoming Work

  • Writing lead for new social deduction game, coming Fall 2025.

  • Writing lead for new collaborative drawing game, coming Fall 2025.

  • Branching narrative game made in Twine. In progress.

    Play here!